Unreal Engine-Based Simulation Project

Yüksek İrtifa

Talent Program

The objective of this project is to conduct various simulation studies utilizing the Unreal Engine game engine. Prospective candidates involved in the project will be responsible for creating 3D synthetic environment designs for areas such as airports and runways.

Furthermore, to ensure the seamless integration of the game engine with diverse interfaces, work will be conducted on custom socket developments. Additionally, the development of game simulations specifically tailored for the Teknofest organization, along with initiatives in artificial intelligence-based scenario simulations, stand among the primary objectives of this project.

Criteria and Expectations

  • Knowledge of or a strong interest in game engine software development utilizing the C++ programming language.
  • Familiarity with development processes using the Blueprint visual scripting system within Unreal Engine.
  • Proficiency in utilizing 3D design software and a demonstrated capability to develop environment architectures.
  • Demonstrated aptitude for designing and constructing AI-based simulation scenarios.
  • High motivation to proactively learn Unreal Engine 5 dynamics from the ground up, utilizing online educational resources as necessary.

Relevant Academic Departments

  • Computer Engineering
  • Software Engineering
  • Digital Game Design
  • Information Systems Engineering
  • Artificial Intelligence and Data Engineering